Over the course of the last 2 weeks I’ve made a great change to my project – Multi textured terrain. This makes the terrain look far more realistic and I’m very happy with the outcome.
So what has been changed?
- 4 elements of terrain surfacing : sand, grass, rock and snow
- Ripple effect water from the effects API
- Sky dome added
- Light Source from effects API
- Spritebatch problems – needs to be fixed
- Reflection & Refraction of water
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